Card Game Mock Ups II

Some new additional designs for the card game a collaborator and I are testing out. Wanted to find a unique design for each card type without too much detail as I feel its important for the focus to be on the art and let the design itself help distinguish the card’s function. Perhaps a back pattern to determine them could be in order for more detail of visual categorization.

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Dialog Boxes

Working on the demo for the last few days has been a bit of a wreck with programming back and forth, but I learned quite a lot about dialog boxes. Still need to make some adjustments with typos, and text alignment, but it’s really great to see your vision unravel in a new medium.




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